How to Create Captivating Action Scenes: Part 2
Edited by DeShawn Flow of a Fight In last week’s installment on action scenes, we discussed the impact of structure when depicting conflict. The next step is to make our…
Edited by DeShawn Flow of a Fight In last week’s installment on action scenes, we discussed the impact of structure when depicting conflict. The next step is to make our…
Today's prompt is brought to you by The Storymatic Classic from which we draw, at random, two gold cards to define your characters, and two copper cards to lead you…
Edited by DeShawn Fist fights, getaway driving, a sniper showdown. These are three distinct, yet intrinsically related scenarios. These are all action scenes. Despite being some of the most exciting…
Today's prompt is brought to you by The Storymatic Classic from which we draw, at random, two gold cards to define your characters, and two copper cards to lead you…
Today's prompt is brought to you by The Storymatic Classic from which we draw, at random, two gold cards to define your characters, and two copper cards to lead you…
Empirically, there are certain things everyone must do to get their manuscripts to the point where they don’t suck. Hint: polishing a manuscript until it's commercially ready takes time, otherwise…
Today's prompt is brought to you by The Storymatic Classic from which we draw, at random, two gold cards to define your characters, and two copper cards to lead you…
Last year was a pretty difficult year for a lot of us and, for some in particular, those difficulties continue even into this year. However, it seems that brighter times are ahead, and we’re excited to continue our mission of supporting you in ...
Today's prompt is brought to you by The Storymatic Classic from which we draw, at random, two gold cards to define your characters, and two copper cards to lead you…
Today's prompt is brought to you by The Storymatic Classic from which we draw, at random, two gold cards to define your characters, and two copper cards to lead you…